It is rare that a game is so fast, so ... involved all intended to be construed as a license to film in all these merits. Usually, only the action (Doom, Final Fantasy), or only the body (Tomb Raider Lara Croft ...), or just another aspect makes it a great game, but a disappointing movie. I had the pleasure of seeing this film for the early diagnosis, Monday night, and it is certainly a step beyond what previous games turned into movies.
This marks the beginning of the franchise Prince of Persia (DOS series original side-scrolling adventure in a castle to save Princess blocking) was not just having a great story, but says to keep the player world. This film, surprisingly, not quite as close to playing games like I expected. However, without altering or games or a movie, I can say that this shows Jordan Mechner had full participation in the film. Many narrative elements in the "Prince of Rock: The Sands of Time", the game can be found here, and went to a very funny romp through the vast land of Persia.
Would say that my main complaint is the under-utilization of parkour, management / Prince's fighting style developed games. This is a difficult time justifying a referral if, due to difficulties Parkour is running, only the captain, though, I expected something like wall running, moving banner-rip saw in the "Sands of Time trilogy video games. It 's more difficult to be too low in some parkour because Disney will that this film was the first in a franchise Prince of Persia movie, unless the Pirates movie franchise' Caribbean ". Therefore, I can not wait to bring more creativity parkour story of Prince more agile than I can say.


1:29 AM
chamnan jamnongsart

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